27th March
Today, I sent out a new version of my game. It is the same survey as before just it will be for an updated version of my game.
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29th March
Today, I got all the feedback from my playtest. Below are the results from that survey.
Added an extra wall temporarily as the player could have jumped in the area getting stuck.
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Fixed the collision with the cubes for the lift where when the lift moved the box didn’t move with it.
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Fixed problem: if the box gets pushed outside the map, it respawns in front of the player.
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I quickly made a sign so I could move the tips canvas as before it was hard to see it.
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I’ve changed this area slightly now so that you can no longer jump around the barriers and I moved the positions of the pressure plates to correspond with the barrier placements.
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I’ve also added lighting in the tunnels as you couldn’t see through the glass on the inside of them.
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Added this sound effect to picking and dropping objects –https://freesound.org/people/Leszek_Szary/sounds/146727/
Here I’ve made a new model for the colour generator.
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Here it is in Unity. I also moved the sign into a different position as it was in the way.
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Fixed an audio issue where when the slider was at 0, it went back to max volume so I changed it so the minimum amount the slider can have is 0.01.
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I added in some cables to make the environment feel more real and also to show that these generators all connect to this one main generator.
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