University Year 3 – The Beacon

Full Game Download:

Final Major Project Documentation


Development Log Posts

Added Target Texture and Worked On Jetpack Mechanic.

jakesimonsDec 20, 20222 min read

This is a texture for the target that I made in Substance Painter. I used an Iris texture and used multiple of them to build a target like shape. Here is the target in Unity. I was trying to give…

Water Shader

jakesimonsDec 19, 20221 min read

I used Unity’s shader graph to create a water texture. This was the first time I have used this as I’d never made a shader before so I had to use a tutorial to guide me. This is the finished…

Added Puzzle Between Areas 1 and 2, Skybox & Ground Textures and Door Animation

jakesimonsDec 16, 20221 min read

I created some simple doors and gave them the same material as the barriers I have. These doors also have animations for them so when you step on the pressure plate it opens or if you put a block on…

Started Area 1 Puzzle 1 Texturing, Testing Lighting & Started Area 2 Puzzle 2

jakesimonsDec 15, 20221 min read

This is an image of the test lighting in my environment as I wanted to get a better idea of what I want it to look like later on. This is the prototype of a puzzle in Area 2 where…

Area 1 Puzzle 2 and Upgrade System

jakesimonsDec 10, 20221 min read

This was originally a simple platforming section but I decided to make it more of a puzzle as to make it more interesting. This puzzle is completed by putting blocks on the pressure plates which will deactivate the giant blocks…

Area 2 Mirror Puzzle

jakesimonsNov 29, 20222 min read

I’ve been busy working on other assignments so this update took a while to get too. I managed to make it so when you fire the electricity through a barrier, it bounces off the mirrors. So far the mirrors do…


Here is a video commentary on my game which goes over the mechanics and other stuff.

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