Rolling Rory – 2021

Rolling Rory was a project that my friend and I had worked on during the summer of 2021. This is a game where you play as a ball and have to platform your way through levels.

We both worked together on everything but I made all of the music and did the programming for the UI, collectibles, animations and some other minor things.

This is an extract from our Itch.io page:

We were looking for something to do in our spare time, rather than do nothing we decided to be somewhat productive and create a simple game. The main point being we could see the project from start to finish and pick up any skills we might need. We ended up with a game where you move a ball (Rory) around various levels with traps, collectibles and a timer to keep score. This project took roughly a month to make working for a few hours Monday-Fridays, using ‘Unity Teams’ this challenged us to keep track of file sizes and stick to the 1GB limit. We understand the game isn’t visually stunning or mechanically strong but we thought rather than make something and leave, that we would upload it. 

You can download the game by clicking on the image below.

Role

For this game, the role that I was given was to do everything which includes Programmer, 3D artist, Sound Designer, VFX artist and UI designer.

Final Thoughts

This game was fun but challenging to create as this was the first proper game we attempted to make. While it graphically doesn’t look amazing, we learnt a lot from this whether it be about level design, music or programming. I would have liked to make the game look graphically better as it looks pretty bad but this was a limitation that we couldn’t do anything about. If I were to update this game for future purposes, I would try to make it for mobile devices as I think the game would work quite well for them due to the fact the graphics arent too intensive and the controls are simple which would work on phones well.

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