Results from Playtest. Started Fixing Bugs from Feedback.

Here are the results from the survey that I created.

The biggest and most common issue from this survey was the players collision so that was something I decided to work on straight away.

For fixing the collision on the player, I had to change from a Rigidbody movement to a Character Controller movement as I spent ages trying to fix it with a Rigidbody with no success but once I switched the collision worked perfectly.

In the player movement script, I added these lines for the player’s gravity.

For the movement, all I needed to add was this and it worked the same as before.

The pressure plates I needed to increase the size of the trigger boxes as they were a bit too small that the player was triggering them twice.

Sound Effects

Jetpack Error Noise – https://freesound.org/people/Breviceps/sounds/445978/ – This is used for the jetpack where once you run out of power in it, it will play this sound.

Generator Idle Noise – https://freesound.org/people/tosha73/sounds/533262/ – This sound is going to be used for the generators in the colour puzzle just to add a bit more life to them.

Barrier Idle Noise – https://freesound.org/people/johnthewizar/sounds/277274/ – This sound is going to be used for the barriers as I think it works for them.

Pressure Plate Noise – https://freesound.org/people/proolsen/sounds/466272/ – This will be used for all of the pressure plates when you step on and off of them. I might change it for something else as its not what I really want but for now it will do.

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